Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Giovedì
469 Episodio
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Fusing Genres (with Millie Walker)
Pubblicato: 17/11/2022 -
"I realize you were making a more point thing?" Cameras; Bug Tracking and Triage
Pubblicato: 10/11/2022 -
Nice Thinking: "Revisiting Rhythm Rumble"
Pubblicato: 03/11/2022 -
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement
Pubblicato: 28/10/2022 -
Physical Releases for Indies (with Ryan Brown)
Pubblicato: 20/10/2022 -
"Today’s the day that I screw things up." Pre-production; Idle Games
Pubblicato: 13/10/2022 -
Nice Games Jam: "StorySlide (with Osama Dorias)"
Pubblicato: 06/10/2022 -
"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Pubblicato: 30/09/2022 -
Designing a Spiritual Successor (with Dmitry Samartsev, aka Special Bread)
Pubblicato: 22/09/2022 -
"Insert interesting car here." Verisimilitude; Indie Game Credits
Pubblicato: 15/09/2022 -
Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)
Pubblicato: 09/09/2022 -
"Always be the banker." Broken games; Support Systems
Pubblicato: 01/09/2022 -
Nice Games Jam: "Dogpile! (part 2)"
Pubblicato: 25/08/2022 -
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
Pubblicato: 17/08/2022 -
The State of VR in 2022 (with Andrew Eiche)
Pubblicato: 11/08/2022 -
Nice Games Jam: "Dogpile!"
Pubblicato: 06/08/2022 -
Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"
Pubblicato: 28/07/2022 -
"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?
Pubblicato: 21/07/2022 -
Level and Interaction Design (with Nina Marotta)
Pubblicato: 14/07/2022 -
"No referees?!" Curling; Off-Ramps
Pubblicato: 07/07/2022
The podcast where nice gamedevs talk gaming and game development. Nice!
