Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Giovedì
438 Episodio
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"Always be the banker." Broken games; Support Systems
Pubblicato: 01/09/2022 -
Nice Games Jam: "Dogpile! (part 2)"
Pubblicato: 25/08/2022 -
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
Pubblicato: 17/08/2022 -
The State of VR in 2022 (with Andrew Eiche)
Pubblicato: 11/08/2022 -
Nice Games Jam: "Dogpile!"
Pubblicato: 06/08/2022 -
Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"
Pubblicato: 28/07/2022 -
"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?
Pubblicato: 21/07/2022 -
Level and Interaction Design (with Nina Marotta)
Pubblicato: 14/07/2022 -
"No referees?!" Curling; Off-Ramps
Pubblicato: 07/07/2022 -
Gamedev in Peru (with Daniela Gamarra)
Pubblicato: 01/07/2022 -
"That’s not a friendship!" Parasocial Relationships; Narrative Pacing
Pubblicato: 23/06/2022 -
Nice Thinking: "A Local Indies Tournament"
Pubblicato: 16/06/2022 -
Teaching Gamedev to Young People, Again! (with Chris Totten)
Pubblicato: 09/06/2022 -
Teaching Gamedev to Young People (with Truman Simpson)
Pubblicato: 03/06/2022 -
"Start fresh, in a certain way." Diagramming Gameplay Loops; Art Direction
Pubblicato: 27/05/2022 -
Machine Learning (with Anna-Lena Pontet and Luzia Hüttenmoser)
Pubblicato: 19/05/2022 -
Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)
Pubblicato: 12/05/2022 -
Nice Games Jam: "Blame the Cat! (with Monica Fan)"
Pubblicato: 06/05/2022 -
Postmortem: "Infernax" (with Hunter Bond and Mike Ducarme)
Pubblicato: 29/04/2022 -
GDC 2022 Special (Part 2)
Pubblicato: 21/04/2022
The podcast where nice gamedevs talk gaming and game development. Nice!