Designer Notes
A podcast by Idle Thumbs

Categorie:
86 Episodio
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Designer Notes 66: Luca Redwood
Pubblicato: 28/03/2022 -
Designer Notes 65: Robin Hunicke - Part 2
Pubblicato: 19/02/2022 -
Designer Notes 64: Robin Hunicke - Part 1
Pubblicato: 03/02/2022 -
Designer Notes 63: Josh Sawyer - Part 2
Pubblicato: 10/01/2022 -
Designer Notes 62: Josh Sawyer - Part 1
Pubblicato: 08/12/2021 -
Designer Notes 61: Chet Faliszek
Pubblicato: 20/11/2021 -
Designer Notes 60: Andy Schatz - Part 2
Pubblicato: 20/10/2021 -
Designer Notes 59: Andy Schatz - Part 1
Pubblicato: 16/09/2021 -
Designer Notes 58: Rob Daviau - Part 2
Pubblicato: 15/07/2021 -
Designer Notes 57: Rob Daviau - Part 1
Pubblicato: 25/04/2021 -
Designer Notes 56: David Dunham
Pubblicato: 25/02/2021 -
Designer Notes 55: Meg Jayanth
Pubblicato: 21/08/2020 -
Designer Notes 54: Jon Ingold - Part 2
Pubblicato: 27/07/2020 -
Designer Notes 53: Jon Ingold - Part 1
Pubblicato: 18/06/2020 -
Designer Notes 52: Roger Keating
Pubblicato: 26/05/2020 -
Designer Notes 51: Michał Drozdowski and Przemysław Marszał
Pubblicato: 14/02/2020 -
Designer Notes 50: Alex Hutchinson
Pubblicato: 18/12/2019 -
Designer Notes 49: Adam Saltsman - Part 2
Pubblicato: 01/11/2019 -
Designer Notes 48: Adam Saltsman - Part 1
Pubblicato: 15/10/2019 -
Designer Notes 47: Brendon Chung - Part 2
Pubblicato: 05/08/2019
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.