Designer Notes
A podcast by Idle Thumbs
Categorie:
84 Episodio
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Designer Notes 84: Zach Barth - Part 1
Pubblicato: 31/8/2024 -
Designer Notes 83: Mitch Lasky - Part 2
Pubblicato: 6/6/2024 -
Designer Notes 82: Mitch Lasky - Part 1
Pubblicato: 6/5/2024 -
Designer Notes 81: Jake Solomon - Part 2
Pubblicato: 11/4/2024 -
Designer Notes 80: Jake Solomon - Part 1
Pubblicato: 5/12/2023 -
Designer Notes 79: Trent Kusters - Part 2
Pubblicato: 9/10/2023 -
Designer Notes 78: Trent Kusters - Part 1
Pubblicato: 25/9/2023 -
Designer Notes 77: Cole Wehrle
Pubblicato: 14/8/2023 -
Designer Notes 76: Tanya Short
Pubblicato: 23/6/2023 -
Designer Notes 75: Moonbreaker
Pubblicato: 3/5/2023 -
Designer Notes 74: Charlie Cleveland
Pubblicato: 13/4/2023 -
Designer Notes 73: Liz England
Pubblicato: 15/3/2023 -
Designer Notes 72: Harvey Smith
Pubblicato: 10/1/2023 -
Designer Notes 71: Matthew Davis
Pubblicato: 29/11/2022 -
Designer Notes 70: Justin Ma
Pubblicato: 9/10/2022 -
Designer Notes 69: Chris Delay - Part 2
Pubblicato: 15/8/2022 -
Designer Notes 68: Chris DeLay - Part 1
Pubblicato: 27/6/2022 -
Designer Notes 67: Old World
Pubblicato: 18/5/2022 -
Designer Notes 66: Luca Redwood
Pubblicato: 28/3/2022 -
Designer Notes 65: Robin Hunicke - Part 2
Pubblicato: 19/2/2022
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.