Design Doc
A podcast by Hannah Shaffer and Evan Rowland - Mercoledì
96 Episodio
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Everything Old Is New Again
Pubblicato: 02/02/2021 -
Scopeful Optimism
Pubblicato: 12/01/2021 -
Designing a Game Design Workday
Pubblicato: 28/09/2020 -
The Games You Want to Make, The Life You Want to Live
Pubblicato: 31/07/2020 -
Burnout
Pubblicato: 07/05/2020 -
The Ski Bike
Pubblicato: 31/03/2020 -
Breaking up with Character Creation
Pubblicato: 17/12/2019 -
When to Add Ghosts to Your Game
Pubblicato: 22/10/2019 -
When No One Is the GM, Everyone Is
Pubblicato: 23/08/2019 -
The UltraLux Bait-and-Switch
Pubblicato: 24/07/2019 -
Your Kickstarter Questions (Mostly) Answered
Pubblicato: 18/06/2019 -
Okay, Let's Redesign Noirlandia
Pubblicato: 21/05/2019 -
We Still Don't Know Who the Junk Poets Are
Pubblicato: 16/04/2019 -
Finding the Game's Emotional Core
Pubblicato: 13/03/2019 -
Playtesting Progress Part 2: The Spinning Mountain
Pubblicato: 21/02/2019 -
Playtesting Progress Part 1: Knotty Business
Pubblicato: 31/01/2019 -
Make-Believe History
Pubblicato: 11/01/2019 -
Whoops, It's a Dystopia
Pubblicato: 12/12/2018 -
It's Trans Awareness Week (Mini Bonus Ep)
Pubblicato: 19/11/2018 -
Games Are Political
Pubblicato: 06/11/2018
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
