TMT Talk
A podcast by Baker McKenzie
81 Episodio
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AI and Trade Secrets – What’s next in the US and China?
Pubblicato: 19/04/2022 -
Consumer Protection in Video Games - Age Rating (Spanish version)
Pubblicato: 15/03/2022 -
Consumer Protection in Video Games - Advertising (Spanish version)
Pubblicato: 08/03/2022 -
The Year Ahead: Key TMT trends in the global disputes landscape
Pubblicato: 23/02/2022 -
Gaming on the Rise: Market Levelling Up in Latin America (Spanish version)
Pubblicato: 18/02/2022 -
TMT Takeaways from Mind the Gap
Pubblicato: 16/02/2022 -
Artificial intelligence and more in North America
Pubblicato: 31/01/2022 -
Consumer Protection in Video Games - Age rating
Pubblicato: 24/01/2022 -
Gaming on the rise: Market levelling up in Latin America
Pubblicato: 19/01/2022 -
2021/2022 TMT takeaways from the Digital Transformation & Cloud Survey
Pubblicato: 17/01/2022 -
Consumer Protection in Video Games - Advertising
Pubblicato: 07/01/2022 -
What are the practical implications of the OECD Pillars 1 and 2 for TMT companies
Pubblicato: 15/12/2021 -
Monetization Challenges in Video Games – Loot Boxes (Spanish version)
Pubblicato: 02/12/2021 -
10 Key Considerations for the TMT industry: CFPB Investigations/Actions
Pubblicato: 15/11/2021 -
Monetization Challenges in Video Games - Loot Boxes
Pubblicato: 08/10/2021 -
Vaccine mandates - What TMT companies need to know
Pubblicato: 16/08/2021 -
ESG: Key issues and developments for global supply chains for the TMT sector
Pubblicato: 19/07/2021 -
Litigation readiness for the tech industry
Pubblicato: 05/07/2021 -
5G and Cybersecurity
Pubblicato: 24/05/2021 -
5G Technology: Impact and applications on the Unmanned Aircraft Systems sector
Pubblicato: 10/05/2021
A tech-entwined world necessarily puts focus on technology companies and the opportunities that arise with them. TMT Talk, the Global TMT industry podcast, will help you navigate and prioritize via insights from top legal advisers in strategic technology markets. We'll go into the issues, how they affect businesses, society, and the way players deal with them.
