The Worst of All Possible Worlds
A podcast by Josh Boerman, A.J. Ditty, and Brian Alford - Mercoledì
230 Episodio
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GRUBESCAST
Pubblicato: 10/09/2023 -
103 - Gone Apes: An NFT Postmortem (feat. Nate Lamagna)
Pubblicato: 06/09/2023 -
102 - We Didn’t Start the Fireproof (feat. Radio Free Tote Bag)
Pubblicato: 30/08/2023 -
101 - Tom Goes To (And Runs For) The Mayor (feat. Lev Novak) [Whit’s Endless Summer #27]
Pubblicato: 23/08/2023 -
100 - Deus Ex
Pubblicato: 16/08/2023 -
SPECIAL INTERVIEW: Jay Anthony Franke on Deus Ex and becoming JC Denton
Pubblicato: 14/08/2023 -
99 - Sorry/Not Sorry: Apology Videos and the Toxic Gossip Train
Pubblicato: 09/08/2023 -
98 - Rent (feat. Michael R. Jackson)
Pubblicato: 02/08/2023 -
97 - Whit F@#$ing Dies (For Real This Time) (feat. The Socialist Shelf) [Whit’s Endless Summer #26]
Pubblicato: 26/07/2023 -
96 - Castlevania: Symphony of the Night (feat. Scott Benson)
Pubblicato: 19/07/2023 -
95 - Day of the Tentacle
Pubblicato: 12/07/2023 -
94 - God’s Not Dead (feat. Greg Foster)
Pubblicato: 05/07/2023 -
93 - Julius Caesar (1953)
Pubblicato: 28/06/2023 -
92 - Eugene and Bernard’s Road Trip UNRATED (feat. Phoebe Roy) [Whit’s Endless Summer #25]
Pubblicato: 21/06/2023 -
91 - Awake (2012)
Pubblicato: 14/06/2023 -
90 - Call of Duty: Modern Warfare II (feat. Alice Caldwell-Kelly)
Pubblicato: 07/06/2023 -
89 - Beethoven’s Whith (feat. Hussein Kesvani) [Whit’s Endless Summer #24]
Pubblicato: 31/05/2023 -
88 - Shark Tank
Pubblicato: 24/05/2023 -
87 - Citizen Kane
Pubblicato: 18/05/2023 -
86 - Garth Marenghi’s Darkplace (feat. Milo Edwards)
Pubblicato: 10/05/2023
The first and only podcast bringing you weekly case studies in the pop culture of a dying empire. Every Wednesday, co-hosts Josh, Brian, and A.J. dissect an artifact of popular culture, breaking down how its narrative choices reflect or subvert the reactionary political project. From video games to movies to theater to an apparently infinite supply of evangelical Christian radio drama, we expose the machinations of the worst of all possible worlds in order to figure out how to build a better one. Also, we have bits.
