The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

A podcast by The Maze Master, Abel Enzo

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141 Episodio

  1. Chapter 21: Dwarven Wisdom

    Pubblicato: 23/06/2016
  2. Chapter 20: The Cleric and the Halfling

    Pubblicato: 16/06/2016
  3. Chapter 19: A Sword Remembered

    Pubblicato: 26/05/2016
  4. Chapter 18: A Memory of Trees

    Pubblicato: 19/05/2016
  5. Chapter 17: Orc Hunger

    Pubblicato: 05/05/2016
  6. Chapter 16: The Goddess Arises

    Pubblicato: 28/04/2016
  7. Chapter 15: Legends and Powers

    Pubblicato: 10/03/2016
  8. Chapter 14: Fantasy of Fire

    Pubblicato: 25/02/2016
  9. Chapter 13: Maps and Missions

    Pubblicato: 14/01/2016
  10. Chapter 12: A Meeting of Elves

    Pubblicato: 17/12/2015
  11. Chapter 11: The Elf

    Pubblicato: 03/12/2015
  12. Chapter 10: Goblin Ambush

    Pubblicato: 19/11/2015
  13. Chapter 9: The Other World

    Pubblicato: 05/11/2015
  14. Chapter 8: Rival Tribe

    Pubblicato: 22/10/2015
  15. Chapter 7: Sign from Father

    Pubblicato: 15/10/2015
  16. Chapter 6: Kobolds and Ministrations

    Pubblicato: 08/10/2015
  17. Chapter 5: The Hunter - Released!

    Pubblicato: 24/09/2015
  18. Chapter 4: The Goblin Chieftain

    Pubblicato: 17/09/2015
  19. Chapter 3: Rescue Attempt

    Pubblicato: 10/09/2015
  20. Chapter 2: The Goblin Pits

    Pubblicato: 03/09/2015

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The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.

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