The Debug Log
A podcast by thedebuglog.com
115 Episodio
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Episode 14: Adventures at Unite 2015
Pubblicato: 15/10/2015 -
Episode 13: Best Practices in Mobile Game Development
Pubblicato: 08/10/2015 -
Episode 12: Unite 2015 Preview
Pubblicato: 18/09/2015 -
Episode 11: 2015 IGF Grand Prize Winner and Crowdfunding Pioneers
Pubblicato: 11/09/2015 -
Episode 10: Version Control 101
Pubblicato: 04/09/2015 -
Episode 9: Motion Capture on a Budget with James C. Martin
Pubblicato: 28/08/2015 -
Episode 8: Top 5 Picks from the Asset Store
Pubblicato: 21/08/2015 -
Episode 7: How to Build a Community Around Your Game with Unity's Mark Schoennagel
Pubblicato: 13/08/2015 -
Episode 6: Virtual Reality and Unity3D
Pubblicato: 07/08/2015 -
Episode 5: Playtesting your Game
Pubblicato: 30/07/2015 -
Episode 4: Steam Greenlighting with Travis Lacey
Pubblicato: 22/07/2015 -
Episode 3: Best Practices in Game Development
Pubblicato: 16/07/2015 -
Episode 2: You and Your UI
Pubblicato: 15/07/2015 -
Episode 1: You Put My Data Where?!
Pubblicato: 15/07/2015 -
Episode 0: Hello World!
Pubblicato: 15/07/2015
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.