RPG Design Panelcast
A podcast by Jason Pitre
389 Episodio
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Episode 247 - How to Start a Business as a Game Designer
Pubblicato: 29/02/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Pubblicato: 22/02/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Pubblicato: 15/02/2020 -
Episode 244 - Creating Safety Tools
Pubblicato: 08/02/2020 -
Episode 243 - Responsible Research
Pubblicato: 01/02/2020 -
Episode 242 - On Failure
Pubblicato: 25/01/2020 -
Episode 241 - Nostalgia as a Genre
Pubblicato: 18/01/2020 -
Episode 240 - Distribution and Fulfillment
Pubblicato: 11/01/2020 -
Episode 239 - Honing your Game Pitch
Pubblicato: 04/01/2020 -
Episode 238 - Xenobiology and Speculative Zoology
Pubblicato: 28/12/2019 -
Episode 237 - The Transitive Power of Myth
Pubblicato: 21/12/2019 -
Episode 236 - Games And Education
Pubblicato: 14/12/2019 -
Episode 235 - Designing RPGs With Safety Tools Included
Pubblicato: 07/12/2019 -
Episode 234 - Planning a Kickstarter? What You Need to Know!
Pubblicato: 30/11/2019 -
Episode 233 - Deconstructing Religion in your Games
Pubblicato: 23/11/2019 -
Episode 232 - Making Your (Alt-)Historical Setting More Inclusive
Pubblicato: 16/11/2019 -
Episode 231 - Now What? - Finishing Games
Pubblicato: 09/11/2019 -
Episode 230 - The Art of Mechanics
Pubblicato: 02/11/2019 -
Episode 229 - Beyond Bright Lights
Pubblicato: 26/10/2019 -
Episode 228 - Tabletop Analytics and Feedback
Pubblicato: 19/10/2019
The best recorded panels and seminars about analog game design and publishing
