RPG Design Panelcast
A podcast by Jason Pitre
389 Episodio
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Episode 48 – The Writer’s Workshop
Pubblicato: 28/02/2015 -
Episode 47 – Playtesting Brutally
Pubblicato: 14/02/2015 -
Episode 46 – Least System Necessary
Pubblicato: 07/02/2015 -
Episode 45 – Icons and Anchors
Pubblicato: 31/01/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Pubblicato: 24/01/2015 -
Episode 43 – Book Design First Principles
Pubblicato: 17/01/2015 -
Episode 42 – Adventure Design as Technology
Pubblicato: 10/01/2015 -
Episode 41 – Designing RPGs for Kids
Pubblicato: 27/12/2014 -
Episode 40 – Hacking Apocalypse World
Pubblicato: 14/12/2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Pubblicato: 07/12/2014 -
Episode 38 – Accessibility Issues for Game Designers
Pubblicato: 29/11/2014 -
Episode 37 – Roleplaying Scenario Design
Pubblicato: 22/11/2014 -
Episode 36 – My Game Will Cost What?
Pubblicato: 17/11/2014 -
Episode 35 – Dangerous Mechanics
Pubblicato: 31/08/2014 -
Episode 34 – Gaming as the Other: Race in Our Industry
Pubblicato: 10/08/2014 -
Episode 33 – How to Work with Editors
Pubblicato: 19/04/2014 -
Episode 32 – How to be a Good Playtester for Others
Pubblicato: 06/04/2014 -
Episode 31 – The Care and Feeding of Freelancers
Pubblicato: 25/03/2014 -
Episode 30 – Reaching Retailers
Pubblicato: 16/02/2014 -
Episode 29 – Legalese and Intellectual Property
Pubblicato: 08/02/2014
The best recorded panels and seminars about analog game design and publishing
