RPG Design Panelcast
A podcast by Jason Pitre
389 Episodio
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Episode 127 - Giving and Receiving Feedback
Pubblicato: 11/11/2017 -
Episode 126 - Ground Truth
Pubblicato: 08/11/2017 -
Episode 125 - The Iceberg Method
Pubblicato: 28/10/2017 -
Episode 124 - The CMU Playtesting Study
Pubblicato: 21/10/2017 -
Episode 123 - Designing for Retail
Pubblicato: 15/10/2017 -
Episode 122 - Kickstarter 2016
Pubblicato: 10/10/2017 -
Episode 121 – Historical Larp Design
Pubblicato: 17/09/2017 -
Episode 120 – Game Master Mechanics
Pubblicato: 03/09/2017 -
Episode 119 – Powered by the Apocalypse
Pubblicato: 15/07/2017 -
Episode 118 – Breaking into Board Games
Pubblicato: 08/07/2017 -
Episode 117 – What’s up in Tabletop Games?
Pubblicato: 02/07/2017 -
Episode 116 – Creating Horror in Games
Pubblicato: 24/06/2017 -
Episode 115 – Sex in Games
Pubblicato: 17/06/2017 -
Episode 114 – GM Troubleshooting
Pubblicato: 04/06/2017 -
Episode 113 – Art in Games
Pubblicato: 14/05/2017 -
Episode 112 – Getting Kids into Games
Pubblicato: 06/05/2017 -
Episode 111 – Being a Great Player
Pubblicato: 29/04/2017 -
Episode 110 – Converting Between Systems
Pubblicato: 23/04/2017 -
Epsiode 109 – Designing Intersectionally
Pubblicato: 02/04/2017 -
Episode 108 – Affordable Art
Pubblicato: 19/03/2017
The best recorded panels and seminars about analog game design and publishing
