Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Giovedì
438 Episodio
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Nicest of 2024
Pubblicato: 20/12/2024 -
Serialization (with Joanna May)
Pubblicato: 12/12/2024 -
Nice Games Jam: "Space Mall Mystery VHS Game"
Pubblicato: 05/12/2024 -
Digital Escape Rooms (with Lydia Symchych)
Pubblicato: 28/11/2024 -
Nice Thinking: "Iterative Game Jam"
Pubblicato: 21/11/2024 -
Puzzle Systems (with Arvi "Hempuli" Teikari)
Pubblicato: 15/11/2024 -
Nice Games Jam: "Soapbox Derby OF TIME"
Pubblicato: 07/11/2024 -
Tutorialization with Puzzles (with Luke Spierewka)
Pubblicato: 01/11/2024 -
"Please go vote." Runtime Asset Management; Double Jump vs. Dash
Pubblicato: 24/10/2024 -
Combat Design (with Timothy Staton-Davis)
Pubblicato: 17/10/2024 -
“That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes
Pubblicato: 11/10/2024 -
"Numbers go up." Scoring 101; Turning off the Gamedev Brain
Pubblicato: 03/10/2024 -
Optimization (with Jarryd Huntley)
Pubblicato: 26/09/2024 -
"It's hard how my mind works." Audio Middleware; Psychic Distance
Pubblicato: 19/09/2024 -
Nice Thinking: "Player Personas"
Pubblicato: 12/09/2024 -
The Duluth Basement Session
Pubblicato: 06/09/2024 -
"Apply your context, thusly." Instructions; Cynicism
Pubblicato: 29/08/2024 -
"The lensing effect of the window." Theming vs. Aesthetics; Parries
Pubblicato: 22/08/2024 -
Accessibility (with Dave McKee)
Pubblicato: 15/08/2024 -
"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits
Pubblicato: 09/08/2024
The podcast where nice gamedevs talk gaming and game development. Nice!