Game Designers of North Carolina Podcast
A podcast by GDofNC
Categorie:
89 Episodio
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Episode 29: Designing Large Group Games
Pubblicato: 12/3/2017 -
Episode 28: Returning from a Break
Pubblicato: 22/2/2017 -
Episode 27: Ludological Arcs
Pubblicato: 22/1/2017 -
Episode 26: Games Designers Should Play (2016 Edition)
Pubblicato: 1/1/2017 -
Episode 25: Turning a Mechanism into a Game
Pubblicato: 11/12/2016 -
Episode 24: Reducing Analysis Paralysis
Pubblicato: 19/11/2016 -
Episode 23: Responsibility for Player Behaviors (Part 2)
Pubblicato: 26/10/2016 -
Episode 22: Responsibility for Player Behaviors (Part 1)
Pubblicato: 16/10/2016 -
Episode 21: Working with Licensed Intellectual Property
Pubblicato: 14/9/2016 -
Episode 20: Decision Scales
Pubblicato: 28/8/2016 -
Episode 19: Finding a Publisher
Pubblicato: 14/8/2016 -
Episode 18: Harvesting Games
Pubblicato: 10/7/2016 -
Episode 17: Inspiration
Pubblicato: 19/6/2016 -
Episode 16: Running an Unpub Mini
Pubblicato: 5/6/2016 -
Episode 15: Loops in Game Design
Pubblicato: 9/5/2016 -
Episode 14: Experiences at Unpub 6
Pubblicato: 24/4/2016 -
Episode 13: Accessibility in Game Design
Pubblicato: 2/4/2016 -
Episode 12: Player Counts
Pubblicato: 13/3/2016 -
Episode 11: Hooks in Game Designs
Pubblicato: 21/2/2016 -
Episode 10: Playtesting
Pubblicato: 2/2/2016
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.