Game Designers of North Carolina Podcast
A podcast by GDofNC
Categorie:
89 Episodio
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Episode 61: Different Designer Scenes
Pubblicato: 1/4/2020 -
Episode 60: What Mechanics Mean
Pubblicato: 10/3/2020 -
Episode 59: Mechanical Corollaries
Pubblicato: 21/2/2020 -
Episode 58: Booster Rockets
Pubblicato: 20/1/2020 -
Episode 57: Solo Games
Pubblicato: 8/11/2019 -
Episode 56: Game Components that Enforce the Rules
Pubblicato: 22/9/2019 -
Episode 55: Historical Games
Pubblicato: 26/8/2019 -
Episode 54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres
Pubblicato: 28/7/2019 -
Episode 53: Making Unique Games
Pubblicato: 7/7/2019 -
Episode 52: Starting New Things
Pubblicato: 10/6/2019 -
Deep Design Episode 8: Designing for Kickstarter
Pubblicato: 4/6/2019 -
Episode 51: Documenting Kickstarter: Design to Fulfillment
Pubblicato: 17/3/2019 -
Deep Design Episode 7: Reception
Pubblicato: 18/2/2019 -
Episode 50: Emotions in Game Design
Pubblicato: 31/1/2019 -
Deep Design Episode 6: Production
Pubblicato: 22/1/2019 -
Episode 49: Games Designers Should Play (2018 Edition)
Pubblicato: 2/1/2019 -
Deep Design Episode 5: Choosing a Publisher
Pubblicato: 28/11/2018 -
Episode 48: CSI: Essen
Pubblicato: 12/11/2018 -
Deep Design Episode 4: FlowMagicCircleDelight
Pubblicato: 28/10/2018 -
Episode 47: Game Assumptions (Part 2)
Pubblicato: 21/10/2018
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.