CG Garage
A podcast by Chaos Labs - Lunedì
349 Episodio
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Episode 406 - Taylor Moll - VFX Supervisor, Feature Animation, DNEG
Pubblicato: 19/12/2022 -
Episode 405 - Aoi Yamaguchi - Master Calligrapher
Pubblicato: 12/12/2022 -
Episode 404 - Eugénie von Tunzelmann — Head of VFX, Attractions; Framestore
Pubblicato: 05/12/2022 -
Episode 403 - Karin Fong - Director, Imaginary Forces
Pubblicato: 28/11/2022 -
Episode 402 - Sean M. Ritchie & Chris Cook - CG Supervisors, Crafty Apes
Pubblicato: 21/11/2022 -
Episode 401 - Dylan Sisson - Marketing Manager, Pixar Animation Studios
Pubblicato: 14/11/2022 -
Episode 400 - Scott Leberecht - Director, “Jurassic Punk”
Pubblicato: 07/11/2022 -
Episode 399 - Tom Teller - Founder & Executive Producer at Frame 48
Pubblicato: 31/10/2022 -
Episode 398 - Jinko Gotoh - Producer
Pubblicato: 24/10/2022 -
Episode 397 - Mikal Vega - Actor/Performance Capture Director
Pubblicato: 17/10/2022 -
Episode 396 - Jingna Zhang - Fine Art Photographer and Art Director
Pubblicato: 10/10/2022 -
Episode 395 - Oliver Markowski - Head of 3D, RISE | Visual Effects Studios
Pubblicato: 03/10/2022 -
Episode 394 - Angie Jones - Animation Supervisor, Educator, & Author
Pubblicato: 26/09/2022 -
Episode 393 - Garman Herigstad - Visual Effects Educator / Writer
Pubblicato: 19/09/2022 -
Episode 392 - Mio Markovic - VP of Animation Production, DreamWorks Animation
Pubblicato: 12/09/2022 -
Episode 391 - Jerome Denjean - Supervising Creative Director; Love, Death & Robots
Pubblicato: 06/09/2022 -
Episode 390 - Justin Mitchell - VFX Supervisor, Scanline
Pubblicato: 29/08/2022 -
Episode 389 - Mike Romey - Director of Pipeline and Software Development, FuseFX
Pubblicato: 22/08/2022 -
Episode 388 - Isaac Irvin - VFX Supervisor, Carbon VFX
Pubblicato: 15/08/2022 -
Episode 387 - Bob Bacon - CEO and Co-founder, Virtue Animation
Pubblicato: 08/08/2022
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.