CG Garage
A podcast by Chaos Labs - Lunedì
349 Episodio
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Episode 446 - Cláudia Cristovão - Head of Google Brand Studio & Social Lab APAC
Pubblicato: 10/10/2023 -
Episode 445 - Amy Aniobi - Writer, Director & Producer
Pubblicato: 02/10/2023 -
Episode 444 - Kevin Reste - Creative Operations Specialist, Artist, & Producer
Pubblicato: 25/09/2023 -
Episode 443 - Jonathan Rothbart - VFX Supervisor, John Wick: Chapter 4
Pubblicato: 11/09/2023 -
Episode 442 - James MacLachlan - VFX Supervisor, “Ted Lasso”
Pubblicato: 05/09/2023 -
Episode 441 - Andrew MacDonald - VFX Creative Director/Supervisor/Flame Artist
Pubblicato: 28/08/2023 -
Episode 440 - Eric Durst & Matt Whelan - VFX Supervisors, “Five Days at Memorial”
Pubblicato: 21/08/2023 -
Episode 439 - Halsey Burgund - Artist & Technologist
Pubblicato: 14/08/2023 -
Episode 438 - Vladimir Koylazov - Co-Founder & Head of Innovation, Chaos
Pubblicato: 07/08/2023 -
Episode 437 - Simeon Balabanov - Product Manager, Chaos Vantage
Pubblicato: 31/07/2023 -
Episode 436 - Hanno Basse - CTO, Digital Domain
Pubblicato: 24/07/2023 -
Episode 435 - Terrence Masson - Chair, SVA MFA Computer Arts
Pubblicato: 17/07/2023 -
Episode 434 - Michelle Munson - CEO & Co-Founder, Eluvio
Pubblicato: 10/07/2023 -
Episode 433 - Joshua Lastine Esq. - Founder, Lastine Entertainment Law
Pubblicato: 03/07/2023 -
Episode 432 - Marc Simonetti - Art Director, DNEG
Pubblicato: 26/06/2023 -
Episode 431 - Linden Vennard - CG Generalist
Pubblicato: 20/06/2023 -
Episode 430 - Sean Faden - VFX Supervisor
Pubblicato: 12/06/2023 -
Episode 429 - Stan Szymanski - President & Founder of StanleyVision
Pubblicato: 05/06/2023 -
Episode 428 - Jeff Barnes - EVP, Creative Development Light Field Lab
Pubblicato: 30/05/2023 -
Episode 427 - Isaac Bratzel - Founder & CEO, AvatarOS
Pubblicato: 22/05/2023
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.