CG Garage
A podcast by Chaos Labs - Lunedì
336 Episodio
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Episode 473 - Dan Ring - Senior Machine Learning Team Lead, Chaos
Pubblicato: 13/05/2024 -
Episode 472 - Phil Galler - Principal & Founder, Lux Machina Consulting
Pubblicato: 07/05/2024 -
Episode 471 - Chris MacLean - Overall VFX Supervisor, “Foundation”
Pubblicato: 29/04/2024 -
Episode 470 - Hugo Guerra - Director, VFX Supervisor, YouTuber, & Podcaster
Pubblicato: 22/04/2024 -
Episode 469 - Doug Trumbull, Joe Kosinski & Tim Miller Revisited
Pubblicato: 08/04/2024 -
Episode 468 - Alex Yolov & Gosho Genchev — Product Managers, V-Ray for Maya & Houdini
Pubblicato: 02/04/2024 -
Episode 467 - Julian Levi - VFX Producer, “The Creator”
Pubblicato: 25/03/2024 -
Episode 466 - Tom Grimes - Product Manager, Chaos Corona
Pubblicato: 20/03/2024 -
Episode 465 - Tram Le-Jones - Vice President Solutions - Creative, Backlight
Pubblicato: 11/03/2024 -
Episode 464 - Casey Pyke - Visualization Supervisor, Halon Entertainment
Pubblicato: 04/03/2024 -
Episode 463 - Richard Crudo, ASC - Cinematographer & Director
Pubblicato: 26/02/2024 -
Episode 462 - Paolo Berto Durante - CEO, J CUBE
Pubblicato: 20/02/2024 -
Episode 461 - Robert Moggach - Creative Activist, Dashing
Pubblicato: 13/02/2024 -
Episode 460 - Vikkal Parikh - Creative Director & Founder, Ataboy Studio
Pubblicato: 05/02/2024 -
Episode 459 - Ben Hansford - Director & USC Professor
Pubblicato: 22/01/2024 -
Episode 458 - Kat Dawes - NOWism
Pubblicato: 16/01/2024 -
Episode 457 - Jonas Ussing - No CGI is really just invisible CGI
Pubblicato: 08/01/2024 -
Episode 456 - Faruk Heplevent - Founder and CEO, The Scope
Pubblicato: 18/12/2023 -
Episode 455 - Kim Davidson - President and CEO, SideFX
Pubblicato: 11/12/2023 -
Episode 454 - Joe Letteri - Senior Visual Effects Supervisor, Wētā FX
Pubblicato: 04/12/2023
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.