39 Episodio

  1. #26 - Designing the Characters in Avatar: Frontiers of Pandora

    Pubblicato: 15/08/2024
  2. #25 - Designing the Immersive World in Avatar: Frontiers of Pandora

    Pubblicato: 03/07/2024
  3. #24 - Game Design in Avatar: Frontiers of Pandora

    Pubblicato: 19/06/2024
  4. #23 - Sound Designing Avatar: Frontiers of Pandora

    Pubblicato: 06/02/2024
  5. #22 - The Evolution of (Ubisoft) Connecting Players

    Pubblicato: 06/02/2024
  6. #21 - Snowdrop Game Engine

    Pubblicato: 22/11/2023
  7. #20 - Technical Artistry in The Division 2

    Pubblicato: 18/10/2023
  8. #19 - Community Development for The Division 2

    Pubblicato: 27/09/2023
  9. #18 - The Magic of Online Programming

    Pubblicato: 30/06/2023
  10. #17 - Art Direction in Video Games

    Pubblicato: 30/05/2023
  11. #16 - Designing User Interfaces for Video Games - UI Art

    Pubblicato: 05/05/2023
  12. #15 - Creating Visual Effects in Video Games

    Pubblicato: 30/03/2023
  13. #14 - Using Science to Make Games Better

    Pubblicato: 28/02/2023
  14. #13 - AI in The Division and the Art of Modding

    Pubblicato: 18/01/2023
  15. #12 - Thomas Parrott, author of Compromised, a The Division novel

    Pubblicato: 13/12/2022
  16. #11 - Environment Art

    Pubblicato: 30/11/2022
  17. What is Behind Massive Screens?

    Pubblicato: 15/11/2022
  18. #10 - Adventures in Game Design with Lau Korsgaard

    Pubblicato: 31/10/2022
  19. #9 – Palle Hoffstein, Art Producer

    Pubblicato: 29/09/2022
  20. Episode #8 - Narrative Design

    Pubblicato: 30/08/2022

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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.

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