Redefining ‘A’ in VGA Mode 03h
Programming Tech Brief By HackerNoon - A podcast by HackerNoon
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This story was originally published on HackerNoon at: https://hackernoon.com/redefining-a-in-vga-mode-03h. Change the appearance of an ASCII character - in this case 'A' - by redefining its pixel data. Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #asm, #intel, #8080-microprocessor, #vga, #ascii, #x86, #gaming, #hackernoon-top-story, and more. This story was written by: @mlsprwr1337. Learn more about this writer by checking @mlsprwr1337's about page, and for more stories, please visit hackernoon.com. In the 8086-era DOS environment, text display typically relied on the BIOS and the graphics adapter’s built-in character generator. The fonts were firmly tied to specific text modes implemented by adapters such as CGA, EGA, or VGA. One of the most common modes was text mode 03h, which presented an 80×25 text grid. This time, we’ll change the appearance of an ASCII character - in this case 'A' - by redefining its pixel data.
