72: Cloud Gardens
Gaming In The Wild - Video Game Reviews - A podcast by John Rogers
This episode looks at three very different building games – the under-structured endless creative mode of Townscaper, the overly points-based Islanders, and a game that hits the Goldilocks zone: Cloud Gardens. It's a mellow but melancholic light free-form puzzler in which you drop endless human trash into abandoned post-industrial dioramas, until wild plants completely overgrow them. Also mentioned this episode: Death Trash, Psychonauts 2, Lake. If you enjoy the show, please do come say hi on Twitter, Instagram, YouTube and Twitch - find the links at http://gaminginthewild.com. If you'd to support the show on Patreon, I'm very grateful – you’ll get exclusive episodes, sale recommendations, and an invite to the show’s Discord community in return. Go to http://patreon.com/gaminginthewild to join up! You can also support the show via Ko-Fi if that’s your preferred creator platform: http://ko-fi.com/gaminginthewild. And as always, thanks for listening! Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy
